SaMoLo retrospective: Same, More, Less

Most of what a settled team does is right in kind and wrong in amount. SaMoLo asks three questions about each practice: keep it as it is, do more of it, or do less?

Same
Baseline practices to maintain—don’t break what works
More
Things to do more often or at greater scale
Less
Things to reduce in frequency, scope, or rigor

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What a SaMoLo retrospective is

SaMoLo stands for Same, More, Less. The team sorts its habits, meetings and practices into three columns: what should stay exactly as it is, what deserves more time or a wider reach, and what should shrink. There is no column for brand-new ideas and none for killing things outright. Everything on the board already exists; the only question is how much of it you want.

That constraint is the reason to use it. Formats like Start Stop Continue ask yes-or-no questions, and on a team that already works reasonably well, the honest answer to "what should we stop?" is often "nothing, really". Yet the standup still runs 25 minutes and code review still takes two days. SaMoLo turns switches into dials, which matches how a mature team actually improves: by small adjustments, not by revolutions.

What the format does better than its neighbors:

When to use it, and when not to

SaMoLo is a tuning tool. Reach for it when:

Pick something else when:

The three columns

Ask people to name the practice and the direction on the same card, and, where they can, the amount. "More pairing" is a start; "Pair on anything that touches the data model" is something the team can agree to.

Same: what to keep exactly as it is

Practices that work at their current size, frequency and strictness. The test that separates Same from More: if this happened twice as often, would it be better or just more? If "just more", it belongs in Same.

This column often looks like the boring one, and teams rush past it. Don't. A Same card is a commitment: whoever wants to change this practice later has to argue against a decision the team made on purpose.

More: what to do more often or at greater scale

Practices that pay back what they cost and would pay back more if you widened them: more often, more people, more parts of the codebase. The test: can you say what "more" means? Twice a week instead of once; all four squads instead of one; every ticket over three points, not just the risky ones.

Less: what to reduce in frequency, scope or rigor

The app names three separate dials here, and it helps to ask which one the card means. Frequency: the planning meeting could be every two weeks instead of every week. Scope: estimate only what you will start this month. Rigor: a copy change does not need the full design review.

The line between Less and Stop is the honest amount. If the writer would really be happy with zero, the card should say so. That is a signal worth noticing, and a reason to run Start Stop Continue next time.

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A 45-minute SaMoLo agenda

This plan suits a team of four to nine people. Cut the discussion to ten minutes for a 30-minute version.

  1. Warm-up, 4 minutes. A quick question to get voices in the room; take one from our list of work icebreaker questions, or let ProstoRetro open the board with an icebreaker round.
  2. Review last time's actions, 4 minutes. In a tuning format this matters more than usual: last time's "More pairing" is this time's evidence. ProstoRetro starts the retro with the open action items.
  3. Silent writing, 7 minutes. Everyone writes cards in all three columns. Cards stay hidden until writing ends, so people do not just agree with the first card they see.
  4. Grouping, 5 minutes. Merge cards about the same practice. Watch for conflicts: one person's More next to another's Less on the same meeting is the most interesting thing on the board.
  5. Voting, 4 minutes. Everyone votes on the topics worth changing. Same cards rarely need votes unless someone disagrees with them.
  6. Discussion, 15 minutes. For each top topic, turn the direction into a setting: how much more, how much less, exactly? "Standup 15 minutes, timer on, parking lot after" is an agreement. "Shorter standups" is a hope.
  7. Action items, 4 minutes. One owner and one due date per change. For every More you accept, ask what the team will do less of to make room for it.
  8. Close, 2 minutes. Read back the Same column as well as the changes, so people leave knowing what is staying.

Running it with a remote team

Variations

Scoped SaMoLo

Run it on one area only: "our meetings", "code review" or "how we work with the data team". The cards get more specific, and a 30-minute session is enough. State the scope before anyone writes, and park cards outside it for another session.

SaMoLo with a Try column

Add a fourth column, Try, for one or two small experiments. It keeps the tuning focus while leaving room for a new idea. You can build it as a custom template with up to five columns of your own. If the team keeps wanting Start and Stop as well, switch to the Starfish.

The dial log

Open the previous retro's summary on a shared screen while the team writes. Each card then answers a sharper question: did the change we made last time go far enough, too far, or about right? After three or four rounds, the team has a record of how its practices evolved.

Common mistakes

FAQ

What does SaMoLo stand for?

Same, More, Less: what to keep as it is, what to do more often or at a larger scale, and what to reduce in frequency, scope or rigor.

What is the difference between SaMoLo and Start Stop Continue?

Start Stop Continue asks whether to have a practice at all; SaMoLo asks how much of it to have. Use Start Stop Continue to introduce or drop practices, and SaMoLo to fine-tune ones that already exist.

How long does a SaMoLo retrospective take?

About 45 minutes for a team of four to nine people. Because the material is familiar, a 30-minute version with ten minutes of discussion works well for teams that run retros every week.

Can I run a SaMoLo retrospective online for free?

Yes. The template is built into ProstoRetro and free to use. With a 30-minute meeting length set on the board, it fits comfortably into a weekly routine. For a walkthrough of the app, read how to run a great retro, or browse all retrospective templates.

Run it with your team

The board opens with these columns ready, and the app walks everyone through writing, grouping, voting and discussion. You sign in with Google or email, and your team joins from a link without creating accounts. Free, with no limit on participants.

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